They
 Learn
Everybody 
Wins 
  ISTE | UTeach | INSITE |   Education | Natural Sciences | UT Austin
Contact:
  - Gail Dickinson
  - Anthony Petrosino
 CORE COURSES
 (Knowing and Learning, Classroom Interactions, and Project-Based Instruction)
Knowing and Learning
Knowing and Learning requires students to use Internet based resources for communication with each other and with the instructor via tools such as the course website (Eg. http://www.edb.utexas.edu/petrosino/knlinfo.htm). The focus in knowing and learning is on use of technology in assessment of student learning. Using Inspiration, concept maps are generated to assess students understanding of factors related to jump height (E.g., Map 1, Map 2 and Map 3). This information was incorporated into a learning module and will be used by future classes in Knowing and Learning. In conjunction with a project at the University of Texas and it's partners, Northwestern University, Vanderbilt University and Harvard/MIT, a website has been established to look at issues of biomechanics in post secondary education. The Knowing and Learning class uses a modification of this website for K-12 education.
ISTE NETS*T Standards:
II.A. II.B. II.C. IV.A. V.A. V.C. V.D. V.I.E.
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To the course website
Classroom Interactions
In Classroom Interactions preservice teachers explore how technology can be used to model complex phenomena, uncover student misconceptions, and assess student understanding. Equity is a theme in this course so students explore how technology can uncover inequities (e.g., comparison of TAAS data on using spreadsheets and statistical software) as well as how they as teachers can promote equitable uses of technology within their classes. Preservice teachers produce lesson plans that utilize TI-83 graphing calculators with view screen for whole class and small groups and motion detectors to teach high school students to kinesthetically and graphically (visually) make the connection between motion, speed and the graphic representation of their motion vs position.
ISTE NETS*T Standards:
I.A. II.A. II.B. II.C. II.D. II.E. III.A. III.B. III.C. III.D. IV.A. IV.B. IV.C. V.A. V.B. V.D.
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Project-Based Instruction
In Project Based Instruction, students use a wide variety of software to develop project-based Curricular units that are infused with technology. Software applications include web authoring software, video editing software, concept map software, and modeling software. Additionally, Project Based Instruction students receive training in safety and CBLs. Units produced by students are posted to the web and pressed onto a class CD so that students have access to a library of projects. (Past projects: Spring 2000, Fall 2000, Spring 2001, Fall 2001) Project-based instruction students are also required to spend 24 hours in the field working with secondary students in a project-based environment. Most PBI students satisfy this requirement through a four-day field trip to the coast. Our students plan and implement the four day trip with local high school students. Where appropriate, PBI students incorporate technology in their lessons.
ISTE NETS*T Standards:
I.A. II.A. II.B. II.C. II.D. II.E. III.A. III.B. III.C. III.D. IV.A. IV.C. V.A. V.B. V.C. V.D. VI.A. VI.B. VI.C. VI.D. VI.E.
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